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NPC Generator

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Advanced [show]


Anselm Fulton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a violet poncho over his likewise colored trousers and shirt. His brown hair is singed and shortened. His gray eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in a small island village. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Actor job and began his own company from there.

Motivation: Balancing his hectic life and new Actor responsibilities is difficult.

Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Job, Nature. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Fulton, Male Human Monk 7
Medium (5'4") Human, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 50000 cp.


Social Check DCs


Tomi Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a green and brown handkerchief worn on his left side. He has a long silver beard with little hanging trinkets. His eyes are a pleasant gray.

Personality: Calm and collected, he is a well trained Sage. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Sage for hire.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Bonds: Poor, Job, Immigrant, Slave, Adventurer, Family. Occupation: Sage

Voice: Raspy

Attributes [hide]

Tomi Underfoot, Male Halfling Sorcerer 3
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Just what you see.


Social Check DCs


Dain Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a grey costume with the symbols of strength on his torso, and is pretty ugly. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes peer out from beneath his small grey hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy and tries to find solutions quickly.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dain took refuge in the old dungeon and found the beat up crossbow and armor he uses now. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Bookbinder and was forced into it by his family; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Lazy. Bonds: Family, Immigrant, Nature. Occupation: Bookbinder

Voice: Prounounces S like Z

Attributes [hide]

Dain Lutgehr, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 350 gp.


Social Check DCs


Naill Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his scythe. He is an epitome of beauty. He has a long golden beard with little hanging trinkets. His eyes, though not visible through his cowl, are green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. Through the years after Naill was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Naill's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Hedonist, Disease. Bonds: Attractive. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Naill Nailo, Male Half-Elf Commoner 1
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 sp. 1 Masterwork Artisan’s tools.


Social Check DCs

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