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NPC Generator

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Advanced [show]


Ahrim Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears skinny pants and wears a yellow and grey robe with the hood down. He wears his dark red hair down. His eyes are likewise red. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ahrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Attractive, Adventurer. Occupation: Stylist

Voice: Spits and sputters

Attributes [hide]

Ahrim Intellect, Male Tiefling Druid 5
Medium (6'10") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 10 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)10 (+0) 17 (+3)19 (+4)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 100 pp.


Social Check DCs


Shane Copeland, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is renowned for his bright grey suits and hats. Beneath his clothing is a huge mess of scar tissue. His hair is short and auburn. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great joy in being the best Servant in town.

History: Shane was born the youngest of three triplets. His first spouse was a Bather, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bather. He hasn't told them the truth, but wants to settle down with them.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: Depressed. Bonds: Slave, Job, Family, Has a crush. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Shane Copeland, Male Human Commoner 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dazzazn Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. His white crest is greasy and uncared for. His eyes are likewise gold.

Personality: Calm and collected, he is a well trained Bowyer. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an apprentice working in his father's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is content; and money/treasure

Flaws: Ugly, Disease, Mundane. Bonds: Job, Rich. Occupation: Bowyer

Voice: Loud with bravado

Attributes [hide]

Dazzazn Phrahdrandon, Male Dragonborn Druid 8
Medium (6'1") Dragonborn, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Performance +3, Stealth +5
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1500 gp.


Social Check DCs


Rimple Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He carries with him a set of axes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long brown hair is drawn into a two foot long braid. He has gray eyes and a pastel hat with a brown feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to make almost anything out of random pieces of junk.

History: Born in the west to a Bricklayer, Rimple learned a great deal about his mother's area of expertise. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rimple fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Mundane, Fearful. Bonds: Job. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Rimple Tarkelby, Male Gnome Bard 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 17 (+3)11 (+0)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Draconic, Halfling, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 500 gp. 1 Masterwork Common Melee.


Social Check DCs

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