John Colton, Male Human [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of luck on his torso. His chestnut hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a bit of a xeno-phobe, disliking non-Humans.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and further expansion of business
Ideals: Impeccable, Gifted. Flaws: Racist, Ugly. Bonds: Job. Occupation: Detective
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1100 gp. Obsidian (10 gp). Sard (40 gp). Alexandrite (900 gp). Azurite (10 gp).
Azgrom Woods, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. He keeps his white hair in a pixie cut. His gray eyes peer out from beneath his broad black hat.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a logical person and will generally grow upset if things defy logic and science.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Greedy, Antagonistic. Bonds: Poor, Immigrant. Occupation: Bookbinder
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 8)
Armor Class 12
Hit Points 45 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp.
Tricking Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. He keeps his long red fur kept up in a rat tail. His amber eyes dart from person to person.
Personality: Prone to second guessing himself, he comes off as nervous. He is skeptical of what others tell him and is slow to trust.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is content; and he has money and likes to spend it
Flaws: Shy, Mundane. Bonds: Attractive, Rich. Occupation: Mercenary
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp. 1 Chain shirt.
Ghaliver Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He tends to wear a grey poncho over his likewise colored trousers and shirt. His brown hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a logical person and will generally grow upset if things defy logic and science.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 12 years.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Slave, Job. Occupation: Courier
Voice: Hissing voice
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 25 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 18 (+4) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Giant, Gnoll, Sylvan, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Half-Plate.
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