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NPC Generator

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Einkil Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has the majority of his body covered in plate. His red hair is long and unkept. He wears large thick round spectacles.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He uses divination through singing.

History: Einkil lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Einkil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Einkil. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Einkil Brazzik, Male Dwarf Monk 6
Medium (4'1") Dwarf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Shivering Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. His black fur is still thick. He has hazel eyes and a green hat with a blue feather.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small forest village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Spy for hire.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a spy and was forced into it by his family

Ideals: Optimist. Flaws: Fearful. Bonds: Poor, Nature, Job, Family. Occupation: Spy

Voice: Nasally tone

Attributes [hide]

Shivering Of Shadows, Male Tabaxi Commoner 10
Medium (6'2") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)17 (+3) 10 (+0)15 (+2)
Skills Survival +4
Senses Passive Perception 10
Languages Common, Ignan, Abyssal, Infernal
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 50 pp. Rhodochrosite (15 gp). Aquamarine (1200 gp). Coral (60 gp). Chrysoberyl (60 gp). Jasper (20 gp). Amethyst (60 gp). White opal (1200 gp). Alexandrite (1200 gp).


Social Check DCs


Ishmoz Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a large violet jacket. He carries with him a set of nunchakus, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His brown hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a very good compulsive liar and kleptomaniac.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc

Ideals: Fighting, Logical. Flaws: Antagonistic, Disease. Bonds: Criminal record. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Ishmoz Stanton, Male Half-Orc Ranger 7
Medium (6'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Medicine +3, Religion +6
Senses Passive Perception 10
Languages Common, Orc, Auran, Elven, Aquan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 70000 cp.


Social Check DCs


Krimmon Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears his blonde hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not believe in violence as a means to an end. He is a dedicated Bowyer but believes his peers are too gung-ho.

History: Krimmon was born the youngest of three triplets. His father was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Disciplined, Pacifist, Persistence. Bonds: Immigrant, Family. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Krimmon Reedfellow, Male Halfling Warlock 9
Small (3'1") Halfling, Neutral Good (CR 9)
Armor Class 15
Hit Points 75 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)18 (+4) 12 (+1)13 (+1)
Skills Nature +7, Religion +7
Senses Passive Perception 11
Languages Common, Halfling, Terran, Infernal, Gnome, Auran
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322222000

Possessions: 500 gp.


Social Check DCs

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