Nimble Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head. He has a penchant for wearing a ring with an oversized ruby on his left hand. His gray fur is singed and shortened. His eyes are likewise amber.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a font of random trivia from the lore and stories he has discovered
History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has money and likes to spend it; and to share knowledge with the world
Ideals: Persistence, Logical. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Guard
Voice: Indian accent
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 36000 sp.
Adam Huxley, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Farmer does, and he perpetually has his glaive ready. His hair, while still mostly golden, has prominent grey streaks. His eyes are violet and catlike.
Personality: He is almost excessively polite to everyone, even when angry. Adam is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Servant, but he got bored and became a Farmer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: An old rival family wants him found.
Ideals: Fighting. Flaws: Shy. Bonds: Job, Family, Immigrant. Occupation: Farmer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 48 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 21000 sp. Jasper (50 gp). Sardonyx (50 gp). Coral (70 gp). Rich purple corundum (1000 gp).
Ahvain Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He wears his chestnut hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: Ahvain is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Ahvain reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently gotten a pet goose that steals things from people.
Motivation: He wants nothing more than to rejoin the army; and a rival would like him out of the picture
Ideals: Extrovert, Justice. Bonds: Attractive, Criminal record, Military. Occupation: Fortune-teller
Voice: Low range voice
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 54 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Goblin
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 900 gp. Golden yellow topaz (1000 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Iados Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear white clothing when he does not wear armor. His purple hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has all his life been fascinated with dancing.
History: The child of a Body Guard, who enjoyed hunting, Iados was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Iados took refuge in the old dungeon and found the beat up halberd and armor he uses now. He has dedicated himself to building a better kind of golem.
Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark
Ideals: Gifted, Artistic. Flaws: Ugly, Insane. Bonds: Nature, Adventurer. Occupation: Tailor
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 140 gp. Alexandrite (200 gp). Chalcedony (80 gp). Black pearl (200 gp).
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