Borun Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears just a green suit. His white hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, he is a well trained Sailor. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was always a brilliant, if unscrupulous mind. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Sailor job and began his own company from there.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Athletic, Gifted, Logical. Flaws: Insane. Bonds: Job. Occupation: Sailor
Voice: Australian accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 pp. 1 Masterwork Uncommon Weapon.
Aura Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a faded coat and loose pants complete with broad hat. His brown fur is kept up in a ponytail inside a broad hat. His hazel eyes lackadaisically let the world flow into them.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. During his travels, Aura and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aura discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aura fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Flaws: Ugly, Selfish, Disease. Bonds: Adventurer. Occupation: Mercenary
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 80 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +5
Possessions: 1000 gp. A necklace of small pink pearls (3000 gp).
Dayereth Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He very much looks the part of a Doctor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long auburn hair kept up in a rat tail. He wears an eyepatch.
Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A powerful brothel owner made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Flaws: Ugly. Bonds: Job, Has a crush, Religious, Mentor. Occupation: Doctor
Voice: Spits and sputters
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 gp.
Trym Adley, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is lengthy and is close to two feet long. His ears are large.
Personality: He will rave to anyone who will listen. He never wears the same outfit twice, unless he absolutely has to.
History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Ugly, Insane. Bonds: Rich, Mentor. Occupation: Server
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp. Red spinel (110 gp). 2 Acid flasks.
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