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NPC Generator

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Gilbert Hampton, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this eastern man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has done his best to style his black hair to look like a famous performer. His eyes are hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a ruthless business man, a trait he acquired from his father.

History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants to meet his childhood hero; and regain custody of his son

Ideals: Athletic, Entrepeneur. Bonds: Rich, Adventurer, Family. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Gilbert Hampton, Male Human Cleric 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)16 (+3) 13 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 80 gp. Brass mug with jade inlays (200 gp). 1 Silk rope.


Social Check DCs


Kelter Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He wears a blue shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a glaive. He has no hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He has achieved small success as a Blacksmith.

Motivation: To be a Soapmaker again; and money/treasure

Ideals: Gifted, Joker. Flaws: Ugly. Bonds: Rich, Job. Occupation: Blacksmith

Voice: Scottish accent

Attributes [hide]

Kelter Wildcloak, Male Halfling Bard 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)15 (+2) 16 (+3)12 (+1)
Skills Athletics +4, Performance +4
Senses Passive Perception 13
Languages Common, Halfling, Orc, Ignan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fragrant Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears grey painted combat armor at almost all times. His white fur is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich southern family. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has been saving his money to try and buy his sister's freedom.

Motivation: He feels the way he acts is they only way to get by in the world; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Bonds: Adventurer, Rich, Family. Occupation: Baker

Voice: Soft and mumbly

Attributes [hide]

Fragrant Of Ale, Male Tabaxi Barbarian 1
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)16 (+3) 12 (+1)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 130 gp.


Social Check DCs


Arjhan Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he typically wears tan cloth garments or leather armor. He keeps his long rusty crest kept up in a rat tail. His eyes are a pleasant gold.

Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Arjhan was raised in a hard working conservative environment. A gifted student he started as a Animal Trainer, but he got bored and became a Shipwright. He has never given up on his singing dream.

Motivation: Meet up once more with his childhood friend; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Addict. Bonds: Religious, Job, Adventurer. Occupation: Shipwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Arjhan Ghaallixirn, Male Dragonborn Expert 3
Medium (6'7") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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