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NPC Generator

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Advanced [show]


Theodoric Budd, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and very much looks the part of a Doctor. His hair, while still mostly silver, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He is mildly Human supremacist, though he does not identify as such. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the north to a Doctor, Theodoric learned a great deal about his mother's area of expertise. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Flaws: Ugly, Racist. Bonds: Job, Military, Adventurer. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Theodoric Budd, Male Human Cleric 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp.


Social Check DCs


Gennal Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. With bright silver hair and a scraggly beard. His violet eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of eastern immigrants he idolized his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he is compelled to act according to his religious beliefs

Ideals: Logical. Bonds: Rich, Immigrant, Adventurer, Religious. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Gennal Mitchell, Male Half-Elf Paladin 1
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 gp.


Social Check DCs


Theobald Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. His hair is short and auburn. His eyes are likewise green.

Personality: He has always had a great fascination with Half-Elven culture. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Navigator. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern; and to be a detective again

Flaws: Racist. Bonds: Has a crush, Adventurer, Slave, Job. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Theobald Mitchell, Male Half-Elf Expert 12
Medium (5'5") Half-Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 76 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Infernal
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +5

Possessions: 3000 gp. Lapis lazuli (12 gp). White pearl (50 gp). Chrysoprase (60 gp). Blue sapphire (600 gp). Brown diamond (6000 gp). Zircon (60 gp).


Social Check DCs


Caeldrim Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his hair in dreadlocks. His half smiles and gray eyes are beguiling and draw you in.

Personality: Caeldrim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. Caeldrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic, Joker. Bonds: Adventurer, Attractive, Nature. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Caeldrim Casilltenirra, Male Half-Elf Aristocrat 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)13 (+1) 13 (+1)10 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Chrysoprase (70 gp).


Social Check DCs

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