Snafû Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is always cut to a buzz. His fierce violet eyes like to dwell on things.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He comes from a rich southern family. He made a point of taking high paying jobs and getting most of it up front. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Persistence. Bonds: Adventurer, In love, Rich. Occupation: Mortician
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 33 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
Possessions: 5000 sp. Jet (40 gp). Freshwater pearl (15 gp). Moonstone (60 gp). 1 Minor magic item.
Boddynock Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has a small bristly mustache and wavy silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.
History: He was born at the edge of vast plains. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Ploughman
Voice: High pitched, excited
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 300 gp. 1 Minor magic item.
Galinndan Floshem, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'8", this man typically wears green cloth garments or leather armor. His red hair is cut short with large spiked bangs in the front. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born at the edge of vast forest. Galinndan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To pay off his debts; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 10)
Armor Class 14
Hit Points 33 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 |
Possessions: 120 pp. Fire opal pendant on a fine gold chain (500 gp).
Balimaar Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a tight green one piece outfit complete with pants, hood, and a cape. His tied-back hair is chestnut. He has brown eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the east to a Cartwright, Balimaar learned a great deal about his father's area of expertise. His childhood dream was to be a Slave Trader, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Optimist. Flaws: Fearful. Bonds: Job, Adventurer, Debt. Occupation: Cartwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 11)
Armor Class 10
Hit Points 70 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 |
Possessions: 1300 gp. Gold music box (2000 gp). A roughly beaten golden orb (160 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Fire opal pendant on a fine gold chain (500 gp). Cloth of gold vestments (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

