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NPC Generator

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Advanced [show]


Raymond Clayton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man has a large brown mantle and cape that has been intricately interwoven into his blue robe. His top hat is riddled with cuts and holes. His eyes are blue and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Raymond was left his father's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Family, Military. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Raymond Clayton, Male Human Sorcerer 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs


Ur-Masi Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and very much looks the part of a Engraver. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with a lost civilization.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break

Flaws: Shy. Bonds: Job, Adventurer, Military, Debt. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Ur-Masi Kensley, Male Half-Orc Rogue 12
Medium (5'10") Half-Orc, Neutral Evil (CR 12)
Armor Class 9
Hit Points 105 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 19 (+4)15 (+2) 11 (+0)9 (-1)
Skills History +6, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Abyssal
Attacks Melee +8 / 3d10+4, Ranged +3 / 3d10-1, Grapple +4

Possessions: 300 pp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold and topaz bottle stopper cork (700 gp). Silver chalice with lapis lazuli gems (120 gp). Brass mug with jade inlays (100 gp). A miniature golden chest with tiny emeralds lining the top (120 gp).


Social Check DCs


Uthemar Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a small bristly mustache and wavy blonde hair. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Barber and found it very stressful. He has never given up on his poetry dream.

Motivation: Wants to raise his children well; and wants to open a new tavern

Ideals: Gifted, Artistic. Flaws: Secretive. Bonds: Job, Family. Occupation: Barber

Voice: Breathy voice

Attributes [hide]

Uthemar Meliamne, Male Elf Monk 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Medicine +5, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Old masterpiece painting (900 gp). Finely wrought small gold bracelet (20 gp).


Social Check DCs


Caeldrim Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a large black jacket. His auburn hair and beard is wavy and long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born several months after his father was called into army service. Caeldrim was born on a far western forest where he grew up under the tutelage of his father, an expert Glassblower. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Flaws: Ugly, Addict, Shy, Impulsive. Bonds: Military, Immigrant. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Caeldrim Siannodel, Male Elf Ranger 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs

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