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NPC Generator

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Advanced [show]


Orryn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'6". He wears dark leathers with embroidery, and his gloved hand is found clutching a ceremonial dagger. His brown hair is thinning but still full. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Brewer for hire.

Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark

Ideals: Justice. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Brewer

Voice: Old Prospector

Attributes [hide]

Orryn Tarkelby, Male Gnome Rogue 5
Small (3'6") Gnome, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)9 (-1) 15 (+2)12 (+1)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. Aquamarine (600 gp). Aquamarine (600 gp). 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Masterwork Light wooden shield.


Social Check DCs


Rurik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a violet shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a very tight haircut. His amber eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: When he was but 5 years old his parents immigrated from the west. Like his father and his brother before him, after school he went straight into learning to become a Gardener. He has worked as a Gardener like his father before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Optimist, Entrepeneur, Fighting. Bonds: Immigrant, Job. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Rurik Bloodkith, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 330 gp. Onyx (50 gp). Banded agate (11 gp). Chalcedony (50 gp).


Social Check DCs


Tûmhom Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears just a pastel suit. His skin is fair and his fingers are delicate and long. He has styled his chestnut hair well, parting it to the left. His eyes, though not visible through his cowl, are blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a poor family in the city he treasured whatever gifts he got. Tûmhom abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Fighting. Bonds: Guardian, Slave, Poor, Adventurer. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Tûmhom Charlton, Male Half-Orc Adept 7
Medium (6'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)7 (-2) 9 (-1)11 (+0)
Skills Intimidation +3, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Blue quartz (12 gp). Sard (40 gp). Brown-green garnet (50 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears loose pants and a collared shirt complete with sweater beneath his coat. His orange fur is long and unkept. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Shadow has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Ugly, Antagonistic, Impulsive, Disease. Occupation: Sage

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shadow Paws, Male Tabaxi Monk 10
Medium (6'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 77 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)18 (+4) 12 (+1)18 (+4)
Skills Arcana +8, Medicine +5
Senses Passive Perception 11
Languages Common, Abyssal, Infernal, Aquan, Druidic
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 1500 gp. Bloodstone (20 gp). Black opal (1600 gp). Jade (110 gp). Red-brown spinel (110 gp). Tourmaline (110 gp). Peridot (20 gp). Jasper (20 gp).


Social Check DCs

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