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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Arnold Blakeley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears light armors faded through time and improper care. He has no hair. His face is covered beneath a completely black helmet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Farmer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break.

Flaws: Ugly, Sensitive, Hedonist. Bonds: Poor. Occupation: Detective

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Blakeley, Male Human Adept 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Persuasion +4
Senses Passive Perception 9
Languages Common, Sylvan, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Chrysoberyl (90 gp).


Social Check DCs


Raer Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is typically in his Glassblower uniform. His hair is white and curly. He wears an eyepatch.

Personality: He loves telling others what to do and how they should feel about things. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Raer grew up listening to his father's many stories. His childhood dream was to be a Barrister, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and wants to open a new tavern

Ideals: Opinionated. Flaws: Ugly, Secretive. Bonds: Job, Adventurer. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Raer Othronus, Male Elf Warrior 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 11 (+0)16 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Leaf Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red fur is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Leaf hails from a village terrorized by gnolls. In his 16th year, his parents were killed by a gnolls raid, leaving Leaf alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Gifted, Impeccable. Bonds: Enemies, Adventurer. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Leaf Grass, Male Tabaxi Commoner 10
Medium (6'6") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 44 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)19 (+4) 14 (+2)13 (+1)
Skills Arcana +8, Stealth +8
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Auran, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2400 gp. Jade (160 gp). Tourmaline (160 gp). Banded agate (16 gp). Chalcedony (80 gp). Moss agate (16 gp). Rhodochrosite (16 gp). Hematite (16 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harbek Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. His hair is silver, silky, and of moderate length. His brown eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born at the edge of vast island. He was an athlete and attended two major summer competitions. He never won. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Passionate, Athletic. Bonds: Attractive, Immigrant, Nature. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Harbek Daerdahk, Male Dwarf Rogue 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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