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NPC Generator

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Advanced [show]


Bathin Horror, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan costume with the symbols of strength on his torso. His dark red hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He left for the west, certain he would find work there.

Motivation: To get a good night's sleep; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Immigrant. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Bathin Horror, Male Tiefling Aristocrat 3
Medium (6'2") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 9 (-1)17 (+3)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Altho Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He is wearing a long, blue, dusty cloak. He keeps his auburn hair in a pixie cut. His eyes, though not visible through his cowl, are green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: To pay off his debts; and he's looking for his big break

Flaws: Antagonistic. Bonds: Attractive, Guardian, Nature, Adventurer, Debt. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Altho Honeypot, Male Halfling Druid 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)11 (+0) 16 (+3)16 (+3)
Skills Insight +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 40000 cp.


Social Check DCs


Bertram Sherwood, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has a large white mantle and cape that has been intricately interwoven into his black robe. His golden hair is smooth and relatively long. His eyes are amber and beady.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His first spouse was a Stableman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Slave, Family. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Sherwood, Male Human Bard 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 10 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 80 gp. Rhodochrosite (6 gp). 4 Smokesticks.


Social Check DCs


Oblar Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt, and carries nunchakus. His golden hair is knotted and matted. He has a tattooed face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born to a pair of adventurers, Oblar grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Oblar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Impeccable. Flaws: Secretive. Bonds: Enemies, Adventurer. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Oblar Silvereyes, Male Halfling Druid 7
Small (3'0") Halfling, Neutral Good (CR 7)
Armor Class 15
Hit Points 44 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Orc, Ignan
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 300 gp.


Social Check DCs

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