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NPC Generator

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Advanced [show]


Paymon Faith, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, brown cloak. His hair is dark red, silky, and of moderate length. His skin is flawless and his red eyes scan people very quickly.

Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Paymon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Paymon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is greedy; and money/treasure

Flaws: Shy, Fearful, Mundane. Bonds: Attractive, Criminal record, Rich. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Paymon Faith, Male Tiefling Aristocrat 3
Medium (6'7") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)17 (+3) 17 (+3)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Ignan, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Salasar Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. His brass crest is singed and shortened. His red eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to loving parents in a slum to the south. Salasar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and many drow want him driven away

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Salasar Esstyrlynn, Male Dragonborn Cleric 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)17 (+3) 9 (-1)14 (+2)
Skills Insight +2, Investigation +6
Senses Passive Perception 9
Languages Common, Orc, Auran, Celestial
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 160 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Old masterpiece painting (1900 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Nadarr Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. His red crest is unkempt and raggedy. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Nadarr lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He used his abilities to travel the world and help people.

Motivation: He's in love; and doesn't want to be a priest and was forced into it by his family

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Has a crush, Family. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Nadarr Phrahdrandon, Male Dragonborn Wizard 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)14 (+2) 8 (-1)15 (+2)
Skills Athletics +4, Nature +4
Senses Passive Perception 9
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. 1 Healer’s kit.


Social Check DCs


Raymond Clifford, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in white turtlenecks beneath a brown coat with grey slacks. His tied-back hair is blonde. His green eyes lackadaisically let the world flow into them.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a small toy that he constantly fidgets with.

History: He is a Jackalwere in disguise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Justice. Flaws: Addict, PTSD. Bonds: Attractive, Adventurer. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Raymond Clifford, Male Human Warlock 11
Medium (6'1") Human, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 45 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)9 (-1) 8 (-1)15 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 20000 sp.


Social Check DCs

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