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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mozikth Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. His crest is copper and curly. His eyes are gold and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with a lost civilization.

History: A powerful slaver made him what he is. His childhood dream was to be a Body Guard, but he was a colossal failure. After a long history of fighting, Mozikth and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his sister; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Job, Adventurer, Mentor, Family. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Mozikth Norixius, Male Dragonborn Commoner 3
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 14000 cp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Kelter Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear flannel. His silver hair is cut jaggedly and amateurishly. His eyes are likewise amber.

Personality: Kelter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is an amazing painter.

History: Kelter was born the youngest of three triplets. He was an apprentice working in his mother's forge. He was granted arcane powers by his dying sister.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a architect and was forced into it by his family

Ideals: Impeccable, Gifted. Bonds: Attractive, Family, Job. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Kelter Nimblefingers, Male Halfling Rogue 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 16 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. Fire opal (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has the majority of his body covered in plate. His long lavender fur is drawn into a two foot long braid. His eyes are yellow.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Emerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Emerald's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Religious. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Emerald In the Storm, Male Tabaxi Commoner 5
Medium (5'7") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)15 (+2) 14 (+2)16 (+3)
Skills Performance +6, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paggen Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is wearing a long, brown cloak. He has a hunchback. He keeps his auburn hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He plays an instrument quite well.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Paggen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Paggen decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He seems to be bored by most things.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Cook

Voice: Relaxed voice

Attributes [hide]

Paggen Dunben, Male Gnome Commoner 11
Small (3'6") Gnome, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 51 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Athletics +3, History +6
Senses Passive Perception 13
Languages Common, Gnome, Orc, Infernal
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +6

Possessions: 8000 sp. Tourmaline (140 gp). Violet garnet (1600 gp).


Social Check DCs

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