Reirak Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his flail always slung over his shoulder. He carries with him a set of flails on his belt, each one with a amethyst on the hilt. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are green.
Personality: He snorts whenever he laughs or is feeling confident. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gifted from a young age, Reirak studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reirak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has passion for adventuring and risk; and money/treasure
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Gardener
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 700 gp. Zircon (80 gp). Deep blue spinel (1200 gp).
Emerald Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He tends to wear a black poncho over his likewise colored trousers and shirt. His cinnamon fur is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Gifted from a young age, Emerald studied abroad. Emerald was born on a far eastern forest where he grew up under the tutelage of his father, an expert Weaver. He left for the east, certain he would find work there.
Motivation: A strong sense of loyalty to Tabaxi people.
Ideals: Gifted. Flaws: Ugly, Racist, Antagonistic. Bonds: Immigrant. Occupation: Weaver
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 52 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1100 gp. Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nim Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: A 5'3" southern man, he wears baggy green pantaloons and a black scarf. His tied-back hair is white. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He takes great joy in being the best Interpreter in town.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He worked as a nervous Interpreter and found it very stressful. He has drifted from career to career and currently works as a Interpreter.
Motivation: To be a Unemployed again.
Flaws: Insane, Cynical, Disease. Bonds: Job, Rich. Occupation: Interpreter
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 43 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 8 (-1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Auran, Gnome
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 |
Possessions: 1000 gp. Red spinel (50 gp). Moonstone (70 gp). Jasper (70 gp). 1 Medium magic item.
Kipper Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the east his family was never financially stable. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Layabout for the past few years.
Motivation: To be a Courier again; and balancing his hectic life and new layabout responsibilities is difficult
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Layabout
Voice: Soothing and warm
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 11
Hit Points 75 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Gnome, Sylvan, Auran
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
Possessions: 6000 gp. Red-brown spinel (60 gp). Moonstone (60 gp). Freshwater pearl (10 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). Tiger eye turquoise (10 gp). Zircon (60 gp). Citrine (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!