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NPC Generator

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Lvl.
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Advanced [show]


Quarion Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is wearing a tight red one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His red hair is lengthy and is close to two feet long. His brown eyes peer out from beneath his top red hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Quarion was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Quarion grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quarion. He used his abilities to trick people and travel the world for free.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Impulsive. Bonds: Job, Criminal record. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Quarion Aloro, Male Elf Commoner 4
Medium (5'5") Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 15 (+2)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 12
Languages Common, Elven, Aquan, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 13000 sp. Violet garnet (1100 gp). Aquamarine (1100 gp). Golden yellow topaz (1100 gp). Violet garnet (1100 gp). 1 Minor magic item.


Social Check DCs


Euron Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Bookbinder. His blue hair is long and unkept. He has several tiny topaz earrings on each ear.

Personality: His tongue was cut out and he uses sign language. He is able to make almost anything out of random pieces of junk.

History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich, Religious. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Euron Entropy, Male Tiefling Cleric 1
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 800 sp.


Social Check DCs


Windy Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His gray fur has been sun bleached extensively. His eyes are copper and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Windy grew up listening to his father's many stories. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 4 years.

Motivation: Sabotage a competitor; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Adventurer, Job. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Windy Of Snakes, Male Tabaxi Warrior 3
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 12 (+1)18 (+4)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Arnold Badger, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a top hat to cover his moderate length golden hair. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Arnold hails from a village terrorized by gnolls. Arnold was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Philantrophist. Bonds: Poor, Enemies, Religious. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Arnold Badger, Male Human Commoner 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Deception +2, History +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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