Conrad Larson, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a white coat with black slacks. He has a slight overbite and is overall scrawny. His hair is blonde, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Conrad embodies much of what other species detest in the Half-Elves. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich. Occupation: Carter
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Ignan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 1000 sp.
Glim Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light grey in addition to tight pants, and sports empty pouches on his belt. His auburn hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Gnome Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Adventurer, Job. Occupation: Miner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 18 (+4) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1100 sp.
Senteq Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a large red jacket. His hair is short and red. He wears round tiny glasses practically rammed into his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He pushes his goals aggressively. He is also a coward if confronted.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Shepherd, but he got bored and became a Animal Trainer. He now owns his own business.
Motivation: He is unsatisfied with his job.
Flaws: Shy, Fearful. Bonds: Slave, Job. Occupation: Animal Trainer
Voice: Slurs words
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Undercommon, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Deep green spinel (140 gp). Zircon (70 gp). Pink pearl (140 gp). 1 Minor magic item.
Mindartis Iranapha, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His wide-brimmed hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is overprotective of those who hire his services. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Ugly, Insane, Fearful. Bonds: Immigrant, Guardian. Occupation: Guard
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 90 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +5
Possessions: 1000 gp. Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Embroidered and bejeweled glove (3000 gp). Black velvet mask with numerous citrines (30 gp). Gold music box (3000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Medium magic item.
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