Leucis Devotion, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin violet vertical stripes and red pants. He wears a wide-brimmed hat to cover his moderate length dark red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village he learned the ways of the warrior from his mother. He was taken from his home at a very young age. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Leucis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep.
Ideals: Philantrophist, Fighting. Flaws: Insomniac, Shy. Bonds: Slave. Occupation: Mercenary
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 26 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 30000 cp. A necklace of small pink pearls (2000 gp). A necklace of small pink pearls (2000 gp). 1 Minor magic item.
Pelt Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy green pantaloons and a black scarf. His cinnamon fur is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a minor phobia of water and hates getting wet.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He struck the Animal Trainer job and began his own company from there.
Motivation: He feels threatened by others.
Ideals: Artistic, Athletic. Flaws: Fearful. Bonds: Job. Occupation: Animal Trainer
Voice: Whispers
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 12)
Armor Class 13
Hit Points 66 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 4000 gp. Carved bone or ivory statuette (70 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (500 gp). Fire opal pendant on a fine gold chain (1000 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.
Torinn Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His copper crest is braided into rings. His eyes, though not visible through his cowl, are red.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered west to less war torn lands. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Entrepeneur. Flaws: Ugly, PTSD. Bonds: Rich, Family. Occupation: Spice Merchant
Voice: Boston accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 17)
Armor Class 10
Hit Points 103 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
Possessions: 1600 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Frouse Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: 3'7" and lanky with angular features, he is an attractive figure. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His silver hair and beard is wavy and long. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Frouse wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Frouse was left his father's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.
Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality
Ideals: Disciplined. Bonds: Attractive, Adventurer, Military. Occupation: Mercenary
Voice: Breathy voice
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
