Thamior Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is typically in his Laborer uniform. His red hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is overprotective of those who hire his services. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Thamior was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Laborer. He became a Laborer soon after.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Bonds: Job, Attractive, Guardian, Nature. Occupation: Laborer
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Tourmaline (80 gp). Sardonyx (30 gp).
Dadalan Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears baggy grey pantaloons and a red scarf. His silver crest is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He acts crazy and hedonistic. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Dadalan lived on a farm with his father, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Spy kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Opinionated. Flaws: Hedonist. Bonds: Attractive, Family, Criminal record. Occupation: Spy
Voice: Low range voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 500 sp. 1 Half-Plate.
Hadarai Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a red suit, white shirt, and green tie. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is long and unkept. His violet eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.
History: The child of a Laborer, who enjoyed hunting, Hadarai was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered writing. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has decided he is irredeemable; and to unite with his sister
Ideals: Professionalism, Artistic. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Shipwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Ignan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Trym Radcliffe, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. With bright white hair and a scraggly beard. His eyes are gray and catlike.
Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist, Justice, Fighting. Bonds: Attractive, Rich. Occupation: Interpreter
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 51 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Orc
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 900 gp. Banded agate (14 gp). Moss agate (14 gp). Red-brown spinel (80 gp). Aquamarine (900 gp). Hematite (14 gp). Azurite (14 gp). Jasper (70 gp). Sardonyx (70 gp). 1 Minor magic item. 1 Minor magic item.
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