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Advanced [show]


Gale In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'1" and very much looks the part of a Slave Trader. His right leg appears badly burned and disfigured. His lavender fur is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He also has developed a complete distrust of the Mason profession.

History: Born to a Mason, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He became a Slave Trader soon after.

Motivation: Expand his business; and further expansion of business

Flaws: Ugly, Selfish. Bonds: Job, Poor. Occupation: Slave Trader

Voice: Breathy voice

Attributes [hide]

Gale In the Wind, Male Tabaxi Wizard 5
Medium (6'1") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)19 (+4) 14 (+2)15 (+2)
Skills Arcana +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Druidic, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154321000000

Possessions: 6000 sp.


Social Check DCs


Mantus Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. His dark red hair is lengthy and is close to two feet long. He has several tiny emerald earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Mantus was born in the north. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Mantus and his spouse have recently divorced.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mantus Anarchy, Male Tiefling Adept 8
Medium (6'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern man is generally shirtless and showing off his tattooed chest. His brown fur is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Three hails from a village terrorized by illithids. His mother was a soldier and died while he was still young. Three was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by illithids. Three was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He is not mentally stable, and does not behave rationally; and someone believes him a fraud

Ideals: Athletic, Impeccable, Artistic. Flaws: Insane. Bonds: Enemies, Military. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Three Buttons, Male Tabaxi Rogue 5
Medium (5'4") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 9 (-1)10 (+0)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Bloodstone (40 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky white painted plate armor. His lavender fur is greasy and uncared for. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Shepherd business at a young age. Beast was born on a far northern forest where he grew up under the tutelage of his father, an expert Shepherd. He then took over the family business and is one of the better Shepherd for hire.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Beast Fang, Male Tabaxi Barbarian 6
Medium (5'7") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 58 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 10 (+0)16 (+3)
Skills Deception +6, Nature +5
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 6000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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