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NPC Generator

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Advanced [show]


Theobald Zhou, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a grey shirt with thin black vertical stripes and red pants. He has a very tight haircut. His violet unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. Energy wise he seems alert and responsive.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: He is greedy.

Ideals: Philantrophist, Professionalism. Flaws: Disease. Bonds: Poor, Nature. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Theobald Zhou, Male Half-Elf Wizard 2
Medium (5'5") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills Nature +3, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 80 gp.


Social Check DCs


Sweet Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears silk and lounges about seductively. His white fur is lengthy and is close to two feet long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Mayor mother left him crippled. He was granted arcane powers by his dying brother.

Motivation: He has comitted a past crime that haunts him to this day; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Gifted. Flaws: Terse, Disease. Bonds: Attractive. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Sweet Grass, Male Tabaxi Aristocrat 18
Medium (5'3") Tabaxi, Neutral Evil (CR 18)
Armor Class 12
Hit Points 96 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2

Possessions: 1600 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A roughly beaten golden orb (170 gp). Brass mug with jade inlays (500 gp). A roughly beaten golden orb (170 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). A small bag of saffron. (70 gp). Silver ewer (70 gp). Old masterpiece painting (1000 gp). Silver ewer (70 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Jeweled anklet (3000 gp). Embroidered and bejeweled glove (3000 gp). Golden circlet with four aquamarines (5000 gp). Golden circlet with four aquamarines (5000 gp). Jeweled gold crown (5000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Gold and topaz bottle stopper cork (1200 gp). Black velvet mask with numerous citrines (170 gp). Brass mug with jade inlays (500 gp). Jeweled gold crown (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver comb with moonstones (900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Kite Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur is short and brown. His yellow eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Justice. Flaws: Impulsive. Bonds: Attractive. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Kite Of Wine, Male Tabaxi Aristocrat 3
Medium (6'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 16 (+3)16 (+3)
Skills Athletics +3, Stealth +4
Senses Passive Perception 13
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp).


Social Check DCs


Ahrim Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an entirely grey suit with violet socks and a vest with buckled shoes. He has moderate length brown hair. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Animals are drawn to him, and he is able to talk to them.

History: The child of western immigrants he idolized his father. His psionic abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Gifted, Justice. Flaws: Secretive. Bonds: Immigrant, Slave. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Ahrim Principle, Male Tiefling Barbarian 1
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 11 (+0)19 (+4)
Skills Acrobatics +1, Animal Handling +2
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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