Brottor Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a worn and beaten armor. He is tall, broad shouldered and powerfully built. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Brottor was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Brottor's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Brottor and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Slave. Occupation: Mortician
Voice: German accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: 230 gp. Coral (40 gp). Silver pearl (40 gp). Jasper (80 gp). 1 Masterwork Uncommon Weapon.
Damien Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is renowned for his bright pastel suits and hats. He has a slight overbite and is overall scrawny. He has wavy red hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Merchant, but doesn't like to broadcast it.
Motivation: He has a crush on the local Merchant; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Bonds: Religious, Rich, Job, Has a crush. Occupation: Adventurer
Voice: Jittery and nervous
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 61 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Elven, Aquan, Infernal, Draconic
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 900 gp.
Umpen Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, white shirt, and blue tie. His blonde hair is still thick. His gray eyes are slightly larger than normal.
Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: When he was but 3 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He now mingles about in high society.
Motivation: Wants to have a good time and be beloved; and he is greedy
Ideals: Optimist. Flaws: Impulsive. Bonds: Guardian, Immigrant, Rich. Occupation: Banker
Voice: Creaky witch voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 sp.
Marbas Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears bulky blue painted plate armor. He keeps his long red hair kept up in a rat tail. His black eyes lackadaisically let the world flow into them.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born to a pair of adventurers, Marbas grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He left for the south, certain he would find work there.
Motivation: Tiefling compassion; and obtaining odd cultural tiefling artifacts is his passion
Flaws: Antagonistic, Racist. Bonds: Rich, Adventurer, Immigrant. Occupation: Sage
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 11)
Armor Class 10
Hit Points 84 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Auran, Abyssal, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 2900 gp. Bloodstone (60 gp). Jet (110 gp). Banded agate (12 gp). Rhodochrosite (12 gp). Moss agate (12 gp). Pink pearl (110 gp). White opal (500 gp). Tiger eye turquoise (12 gp). Tiger eye turquoise (12 gp). Rose (60 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
