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NPC Generator

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Advanced [show]


Randal Yardley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is thinning but still full. His fierce blue eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his mother. In his 16th year, his parents were killed by a orcs raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: A deep hatred of orcs.

Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Rich, Enemies. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Randal Yardley, Male Human Expert 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)11 (+0) 15 (+2)9 (-1)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Silent In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He has done his best to style his cinnamon fur to look like a famous performer. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the east. Silent abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He left for the east, certain he would find work there.

Motivation: He feels that his past leaves him morally obligated to help; and he is currently in port desperately looking for someone to get him out

Bonds: Attractive, Criminal record, Adventurer, Immigrant, Slave. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Silent In the Wind, Male Tabaxi Sorcerer 3
Medium (6'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Athletics +1, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs


Alberich Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear blue pants and tee shirts. He has a white handlebar mustache and slicked back white hair. He has a dull look in his amber eyes.

Personality: A deeply religious man he believes everything happens for a reason. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Alberich was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Bricklayer. He now owns his own business.

Motivation: He wants revenge against drow.

Flaws: Ugly. Bonds: Poor, Religious, Enemies, Job. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Alberich Ironfist, Male Dwarf Rogue 4
Medium (4'2") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 37 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 20 (+5)9 (-1) 18 (+4)7 (-2)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +6

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Eldon Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eldon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his father.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Ideals: Extrovert, Entrepeneur. Flaws: Addict, Antagonistic, Depressed. Bonds: Attractive. Occupation: Slave Trader

Voice: Thin and wheezing

Attributes [hide]

Eldon Oomtrowl, Male Gnome Druid 9
Small (3'8") Gnome, Neutral Good (CR 9)
Armor Class 13
Hit Points 79 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 800 gp. Malachite (10 gp). Citrine (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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