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NPC Generator

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Advanced [show]


Mozikth Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears a tight fitting tan shirt and pants and is in decent physical shape. His blue crest is greasy and uncared for. He has a dull look in his gold eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful wizard made him what he is. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: To be a Cook again; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly. Bonds: Job, Slave, Mentor, Family. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Mozikth Tiammanthyllish, Male Dragonborn Fighter 4
Medium (6'4") Dragonborn, Neutral Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Arannis Netyoive, Male Elf [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not trust anyone and sleeps with one eye open.

History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.

Motivation: He seems to be bored by most things.

Flaws: Ugly, Mundane, Insomniac. Bonds: Religious. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Arannis Netyoive, Male Elf Cleric 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)15 (+2) 16 (+3)12 (+1)
Skills Performance +3, Stealth +6
Senses Passive Perception 13
Languages Common, Elven, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp. Emerald (400 gp). Chalcedony (60 gp). Sard (60 gp).


Social Check DCs


Fargas Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A 2'11" eastern man, he is renowned for his bright violet suits and hats. His blonde hair is knotted and matted. His eyes are violet and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fargas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fargas. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has money and likes to spend it

Ideals: Philantrophist, Opinionated. Bonds: Military, Criminal record, Rich. Occupation: Seamstress

Voice: Stutters

Attributes [hide]

Fargas Underbough, Male Halfling Wizard 15
Small (2'11") Halfling, True Neutral (CR 15)
Armor Class 16
Hit Points 68 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +7, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Orc, Giant
Attacks Melee +7 / 4d8+2, Ranged +10 / 4d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444444

Possessions: 900 pp. Large well-done wool tapestry (200 gp). Silver comb with moonstones (1000 gp). Black velvet mask with numerous citrines (110 gp). Gold and topaz bottle stopper cork (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). An abacus with copper, silver and gold markers (110 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.


Social Check DCs


Orsik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Dwarven culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Orsik was born the youngest of three triplets. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Entrepeneur. Flaws: Racist, Insane. Bonds: Family, Religious. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Orsik Goldfinder, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)8 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1800 sp.


Social Check DCs

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