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NPC Generator

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Advanced [show]


Shadow Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear white tank tops with grey pants. His gray fur is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Animals are drawn to him, and he is able to talk to them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Shadow was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Shadow's father didn't care for him much, and the feeling was mutual. He was granted martial powers by his dying brother.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Stableman

Voice: French accent

Attributes [hide]

Shadow Mirror, Male Tabaxi Expert 8
Medium (6'6") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 10000 sp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Diggory Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is long and brown with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Fortune-teller. He inherited the family business which he has now maintained for 6 years.

Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Persistence, Fighting. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Diggory Crane, Male Half-Elf Barbarian 5
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 30 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raam Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. He keeps his blue hair in a flapper bob. His eyes, though not visible through his cowl, are gold.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Ideals: Philantrophist, Athletic. Bonds: Immigrant, Military, Family. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Raam Blessing, Male Tiefling Bard 2
Medium (5'3") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)15 (+2) 12 (+1)18 (+4)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 160 pp. Malachite (16 gp). Blue quartz (16 gp). Jet (150 gp).


Social Check DCs


Uraim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this southern man is constantly adorned with expensive silk clothing, often dyed in bright violet and grey, and wears rings and necklaces with large, colorful gems. His tied-back hair is golden. He has gleaming, smiling brown eyes.

Personality: Aggressive, abrasive, and angry, Uraim embodies much of what other species detest in the Dwarves. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful slaver made him what he is. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their daughter. He worked as a Spice Merchant, and he later adopted a second daughter.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Rich, Mentor, Family. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Uraim Brawnanvil, Male Dwarf Monk 8
Medium (4'1") Dwarf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 81 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 20 (+5)17 (+3) 13 (+1)13 (+1)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Terran, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 9000 sp. Black pearl (1100 gp). Red spinel (70 gp). Star rose quartz (70 gp). Smoky quartz (70 gp). Tiger eye turquoise (12 gp). Jade (70 gp). 1 Minor magic item.


Social Check DCs

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