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NPC Generator

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Advanced [show]


Bharash Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with violet pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His crest is white and very short. His gold eyes dart from person to person.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the north to a Detective, Bharash learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: To be a Marshal again; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Detective

Voice: Pronounces difficult words wrong

Attributes [hide]

Bharash Kerrhylon, Male Dragonborn Fighter 9
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 74 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 14 (+2)19 (+4)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Zâthra Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He has a slight overbite and is overall scrawny. He wears a colorful flower in his brown hair. He has gray eyes.

Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: Expand his business; and sabotage a competitor

Ideals: Philantrophist, Persistence. Bonds: Attractive, Job, Rich. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Zâthra Oakley, Male Half-Orc Fighter 2
Medium (5'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Ignan, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 300 sp.


Social Check DCs


Naal Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His brown hair, when down, is lengthy. His eyes, though not visible through his cowl, are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born to a pair of adventurers, Naal grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To get a good night's sleep; and many gnolls want him driven away

Flaws: Antagonistic, Insomniac. Bonds: Enemies, Adventurer, Guardian. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Naal Koehlanna, Male Half-Elf Wizard 4
Medium (5'11") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 14 (+2)17 (+3)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Banded mail. 1 Masterwork Heavy steel shield.


Social Check DCs


Richard Brandon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. He has shaved his head bald. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with his god.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Richard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Richard's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Flaws: Shy, Antagonistic. Bonds: Attractive, Religious, Military. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Richard Brandon, Male Human Monk 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 16 (+3)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 22000 sp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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