Theodoric Perry, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He is renowned for his bright red suits and hats. He has a hunchback. His chestnut hair is still thick. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is mildly Human supremacist, though he does not identify as such. He has a minor phobia of water and hates getting wet.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.
Motivation: To end his boredom; and he is terrified, and will act out of fear
Flaws: Ugly, Racist, Fearful, Mundane. Bonds: Rich, Family. Occupation: Bowyer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 1 Banded mail.
Hogar Nibley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he sports white clothing, slightly heavier than average wear. He keeps his auburn hair in a flapper bob. He has several tiny emerald earrings on each ear.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Optimist. Bonds: Rich, Criminal record, Military, Job. Occupation: Masseuse
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 8)
Armor Class 11
Hit Points 56 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1200 gp. Silver chalice with lapis lazuli gems (120 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rathkran Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tan cloak and cross-gartered brown stockings. He wears a top hat to hide his balding. His eyes are red and beady.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Rathkran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Rathkran took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Nature. Occupation: Brewer
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Valafar Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in earthy colors with a blue and grey handkerchief worn on his left side. His hair is white and curly. His half smiles and red eyes are beguiling and draw you in.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of a Dilettante, who enjoyed hunting, Valafar was taken on many hunting expeditions. He found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Bonds: Attractive, Enemies, Nature, Adventurer, Criminal record. Occupation: Armorer
Voice: Squeaky
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 13)
Armor Class 13
Hit Points 103 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon, Goblin
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1000 gp. Peridot (70 gp). Violet garnet (600 gp). Blue quartz (6 gp). Lapis lazuli (6 gp). Blue sapphire (600 gp). Citrine (70 gp). Pink diamond (5000 gp). Black opal (600 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


