Guy Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying red hair a little too much giving a sharp red color. He has several tiny emerald earrings on each ear.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the south, but his parents moved at a very young age to the west. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Shy. Bonds: Rich, Immigrant, Adventurer. Occupation: Body Guard
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. White pearl (150 gp).
Koeth Floshem, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear blue pants and tee shirts. His skin is fair and his fingers are delicate and long. He wears a broad hat to cover his moderate length auburn hair. His eyes, though not visible through his cowl, are blue.
Personality: He can speak with the recently deceased. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 2 years.
Motivation: He has a crush on the local Sailor; and expand his business
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Beggar
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 7)
Armor Class 12
Hit Points 52 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 9000 sp.
Rangrim Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He has a large green mantle and cape that has been intricately interwoven into his black robe. His whole body is exceptionally muscular. His white hair is cut short. His thin eyebrows rest above his beady green eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Immigrant, Religious. Occupation: Slave Trader
Voice: Thin and wheezing
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 25 (2d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 140 gp.
Nalral Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears light armors faded through time and improper care. His white hair is cut short. His otherwise smooth face is marked with small tiny scars.
Personality: He will rave to anyone who will listen. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He got into the Masseuse business at a young age. A freak accident while working with his Priest father left him crippled. He ran away from his former home and has been making his living as a Masseuse for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Optimist. Flaws: Insane, Disease. Bonds: Job. Occupation: Masseuse
Voice: Squeaky
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 63 (9d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Aquan, Druidic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 140 pp. Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Golden circlet with four aquamarines (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).
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