Nirgel Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, and he perpetually has his pickaxe ready. His purple hair is greasy and uncared for. He wears large thick round spectacles.
Personality: He is irascible and easily irritated. He also is a firm believer in the manly ideal.
History: He was raised in a desert tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Nature. Occupation: Bookbinder
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Silver pearl (160 gp). Chrysoberyl (160 gp).
Tricking Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. His red fur is drawn into a tight pony tail with a skull scrunchie. His eyes are blue and catlike.
Personality: Abrasive and pushy, he has a hard time making friends. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the north his family was never financially stable. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and a rival would like him out of the picture
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Herbalist
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 14)
Armor Class 13
Hit Points 109 (14d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 2000 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (200 gp). Fire opal pendant on a fine gold chain (800 gp). Solid gold idol (200 gp). Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Ahvain Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears many layers of old clothing at all times. He keeps his auburn hair in a pixie cut. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He now owns his own business.
Motivation: To find somewhere to settle down.
Ideals: Optimist, Opinionated. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Shepherd
Voice: Low range voice
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 7 (-2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 900 gp. Moonstone (50 gp). Golden yellow topaz (1400 gp). Jasper (50 gp). Fire opal (900 gp).
Shane Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a red tunic with grey highlights, and long blue pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. His silver hair is slicked back into a classic pompadour. His brown unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised in a forest tribe. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Shane's homeland. Shane decided to take the middle way and become a bodyguard. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Disease, Insane. Bonds: Nature, Immigrant, Military. Occupation: Apothecary
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 12 (+1) | 18 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Infernal, Celestial, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: Carnelian (60 gp). Rhodochrosite (8 gp). Black pearl (1200 gp).
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