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Great Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. His fur is cut close to his head. His hazel unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Great will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Great took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and retire the richest man in the west

Ideals: Extrovert, Entrepeneur. Flaws: Disease. Bonds: Nature, Adventurer. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Great Blossom, Male Tabaxi Cleric 10
Medium (5'2") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 87 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)10 (+0) 16 (+3)12 (+1)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 800 gp.


Social Check DCs


Thamuz Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a deerstalker hat to hide his balding. His skin is flawless and his white eyes scan people very quickly.

Personality: He can speak with the recently deceased. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Thamuz lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Thamuz took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Thamuz was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Revenge.

Ideals: Gifted. Bonds: Attractive, Enemies, Family. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Thamuz Quiet, Male Tiefling Wizard 11
Medium (5'8") Tiefling, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 40 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Athletics +5, Investigation +7
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444321

Possessions: Chalcedony (70 gp). Black pearl (900 gp). Alexandrite (900 gp). Red spinel (130 gp).


Social Check DCs


Purban Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. He sports a flattop hair cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and he wants revenge against giants

Ideals: Entrepeneur. Bonds: Attractive, Nature, Family, Enemies. Occupation: Baker

Voice: Sighs a lot, exhausted

Attributes [hide]

Purban Brushgather, Male Halfling Fighter 5
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orthog Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, brown cloak. His long blonde hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Orthog lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To share knowledge with the world; and his religion dominates his actions

Ideals: Logical. Flaws: Terse. Bonds: Family, In love, Religious. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

Orthog Garrick, Male Half-Orc Expert 7
Medium (5'2") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Citrine (20 gp). 1 Minor magic item.


Social Check DCs

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