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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Trym Clayton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a Stetson hat to hide his balding. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Farmer business at a young age. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new farmer responsibilities is difficult

Flaws: Ugly, Shy. Bonds: Adventurer, Immigrant, Job. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Clayton, Male Human Druid 6
Medium (5'1") Human, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Hadley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, green cloak. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He has shaved his head bald. His hazel eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Gardener

Voice: American accent

Attributes [hide]

Trym Hadley, Male Human Barbarian 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 60 gp.


Social Check DCs


Einkil Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a faded coat and loose pants complete with Stetson hat. His hair is black and curly. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His martial abilities were realized during a raid on his village. After a long history of fighting, Einkil and his spouse have recently divorced.

Motivation: He is content; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Einkil Glanhig, Male Dwarf Monk 8
Medium (3'11") Dwarf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 62 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)11 (+0) 17 (+3)12 (+1)
Skills Athletics +5, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 600 gp. Cloth of gold vestments (130 gp).


Social Check DCs


Mantus Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. His purple hair is thinning but still full. His eyes are red and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Mantus took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Gifted. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Gardener

Voice: French accent

Attributes [hide]

Mantus Entropy, Male Tiefling Commoner 4
Medium (5'1") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)13 (+1) 18 (+4)11 (+0)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 38000 sp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Silver ewer (100 gp).


Social Check DCs

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