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NPC Generator

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Advanced [show]


Theobald Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a brown suit, white shirt, and black tie. He has a penchant for wearing a ring with an oversized jet on his left hand. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Rich, Nature. Occupation: Animal Trainer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theobald Sherman, Male Half-Elf Barbarian 3
Medium (5'1") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Aelar Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'5". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a dagger. His chestnut hair is cut short. His eyes are brown and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east to a Spice Merchant, Aelar learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural elven artifacts is his passion

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Guardian, Adventurer. Occupation: Spice Merchant

Voice: Old Prospector

Attributes [hide]

Aelar Tiltathana, Male Elf Warlock 2
Medium (5'5") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 290 gp.


Social Check DCs


Richard Lester, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears light armors faded through time and improper care, and his gloved hand is found clutching a quarterstaff. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His brown eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Bather

Voice: Hissing voice

Attributes [hide]

Richard Lester, Male Human Warrior 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)15 (+2) 8 (-1)13 (+1)
Skills Nature +4
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 400 sp.


Social Check DCs


Godfrey Washington, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey shirt with thin green vertical stripes and grey pants. He has done his best to style his red hair to look like a famous performer. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with his god.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and to reunite with his old friends

Ideals: Athletic, Justice. Bonds: Religious, Immigrant, Adventurer. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Godfrey Washington, Male Human Adept 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)14 (+2) 17 (+3)8 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 13
Languages Common, Giant, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 140 gp. Coral (140 gp). 3 Tanglefoot bags.


Social Check DCs

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