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NPC Generator

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Advanced [show]


Shedinn Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear blue tank tops with pastel pants. His crest, while still mostly silver, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Marshal for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Shedinn Beryntolthropal, Male Dragonborn Expert 13
Medium (6'4") Dragonborn, True Neutral (CR 13)
Armor Class 11
Hit Points 76 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)18 (+4) 18 (+4)17 (+3)
Skills Animal Handling +8, Investigation +8
Senses Passive Perception 14
Languages Common, Halfling, Orc, Celestial, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: An abacus with copper, silver and gold markers (60 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Solid gold idol (1200 gp). Gold and topaz bottle stopper cork (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item.


Social Check DCs


Hunter Oakley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. His silver hair is styled in orderly dreadlocks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the north. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of northern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: Retire the richest man in the north; and he has comitted a past crime that haunts him to this day

Ideals: Pacifist, Entrepeneur. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Hunter Oakley, Male Human Cleric 11
Medium (5'3") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 93 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)14 (+2) 13 (+1)10 (+0)
Skills Athletics +5, History +6
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 1000 gp. Brass mug with jade inlays (400 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Silver comb with moonstones (100 gp). Large well-done wool tapestry (400 gp). Old masterpiece painting (1300 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item.


Social Check DCs


Chad Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears light armors faded through time and improper care. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: Further expansion of business.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Unemployed

Voice: Raspy

Attributes [hide]

Chad Raethran, Male Half-Elf Aristocrat 1
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 pp. 1 Darkwood Shield.


Social Check DCs


Barendd Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. His brown eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He is able to make almost anything out of random pieces of junk.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Gifted, Entrepeneur. Flaws: Addict, Disease, Fearful. Bonds: Attractive. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Barendd Glanhig, Male Dwarf Commoner 6
Medium (4'1") Dwarf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 33 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 15 (+2)14 (+2)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Sardonyx (60 gp). Lapis lazuli (11 gp).


Social Check DCs

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