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NPC Generator

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Advanced [show]


Cairn Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop hair cut. This silver eyed southerner is not easily forgotten.

Personality: Cairn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.

History: Cairn was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He has worked as a Knight like his father before him.

Motivation: To end his boredom; and he is unsatisfied with his job

Ideals: Extrovert, Philantrophist. Flaws: Mundane. Bonds: Job, Rich. Occupation: Knight

Voice: American accent

Attributes [hide]

Cairn Blessing, Male Tiefling Bard 8
Medium (6'10") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)19 (+4) 14 (+2)14 (+2)
Skills Nature +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Ignan, Gnome
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153331000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gildmak Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. His long auburn hair reaches down to his waist. His eyes, though not visible through his cowl, are brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gildmak is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Like his father and his sister before him, after school he went straight into learning to become a Soapmaker. He has worked as a Soapmaker like his father before him.

Motivation: To be a Miller again; and sabotage a competitor

Ideals: Justice. Flaws: Shy. Bonds: Poor, Religious, Job. Occupation: Soapmaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gildmak Wildcloak, Male Halfling Rogue 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 16 (+3)15 (+2)
Skills History +2, Religion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Astar Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Painter does. His silver hair is lengthy. This red eyed westerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Job, Rich. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Astar Ennui, Male Tiefling Barbarian 8
Medium (5'5") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 101 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)15 (+2) 17 (+3)16 (+3)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Aquan, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 500 gp. Iolite (70 gp). Jet (60 gp). Eye agate (6 gp). Amber (60 gp).


Social Check DCs


Morkral Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has no hair. He wears large thick round spectacles.

Personality: Eccentric and domineering, Morkral will drive conversation. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Morkral took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Actor

Voice: Old Prospector

Attributes [hide]

Morkral Holderhek, Male Dwarf Paladin 12
Medium (4'5") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 116 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +6, Animal Handling +6
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. Deep green spinel (160 gp). Eye agate (15 gp). Azurite (15 gp). Jet (160 gp). Alexandrite (600 gp). Pink pearl (160 gp). Deep blue spinel (600 gp). Tourmaline (160 gp). Sard (50 gp). Chrysoberyl (160 gp).


Social Check DCs

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