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NPC Generator

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Advanced [show]


Pandjed Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He keeps his long silver crest kept up in a rat tail. His eyes, though not visible through his cowl, are red.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Around other people he will do his best to conceal his emotions and appear jolly.

History: When he was but 5 years old his parents immigrated from the east. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Rich, Criminal record. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Pandjed Mohradyllion, Male Dragonborn Monk 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 70 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 900 gp.


Social Check DCs


Lance Altham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears black cloth garments or leather armor. He keeps his brown hair in a flapper bob. His fierce amber eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Lance was born with his father's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to work out more often; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Philantrophist. Bonds: Rich, Attractive, Criminal record. Occupation: Stylist

Voice: Boston accent

Attributes [hide]

Lance Altham, Male Human Sorcerer 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)18 (+4) 8 (-1)13 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Draconic, Gnome, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 50 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Taklinn Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is dressed in earthy colors with a blue and tan handkerchief worn on his right side. He has shaved his head bald. His thin eyebrows rest above his beady blue eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy, self-centered, vain, and jealous.

History: The child of a Fortune-teller, who enjoyed hunting, Taklinn was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: Meet up once more with his childhood friend; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Job, Nature, Adventurer. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Taklinn Bloodkith, Male Dwarf Aristocrat 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 114 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)12 (+1) 10 (+0)12 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 1000 gp. Jet (40 gp). Silver pearl (40 gp). Malachite (16 gp). Rose (30 gp). Iolite (30 gp). 1 Minor magic item.


Social Check DCs


Valafar Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is physically well-built. He has styled his black hair well, parting it to the right. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Flaws: Shy, Impulsive. Bonds: Attractive, Slave, Adventurer. Occupation: Fletcher

Voice: Squeaky

Attributes [hide]

Valafar Ennui, Male Tiefling Cleric 1
Medium (5'6") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)15 (+2) 11 (+0)16 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 6000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs

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