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NPC Generator

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Advanced [show]


Conrad Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair and beard is wavy and long. His gray eyes are passionate and lively.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is afraid of women and trembles around them

History: Sold as a small child to a slaver, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Human people; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Racist, Shy. Bonds: Mentor, Religious. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Conrad Hartford, Male Human Expert 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 60 gp.


Social Check DCs


Cairn Idea, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a pastel and tan robe with the hood down, he is not a threatening figure. His top hat is riddled with cuts and holes. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Cairn hails from a village terrorized by dire rats. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Cairn began to lead the lost caravan. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Cairn Idea, Male Tiefling Monk 8
Medium (5'10") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 31 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 8 (-1)14 (+2)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 900 gp. Finely wrought small gold bracelet (30 gp). Gold dragon comb with red garnet eye (600 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Ralf Cason, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He is wearing a long, yellow cloak. He wears his golden hair up. He is very pretty but has cold, dead eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Ralf was born in the north. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To find somewhere to settle down; and he wants revenge against illithids

Ideals: Persistence. Flaws: Selfish, Impulsive, Mundane. Bonds: Attractive, Enemies. Occupation: Bowyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Ralf Cason, Male Human Druid 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)15 (+2) 14 (+2)13 (+1)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 200 gp. Fire opal (1300 gp). Tourmaline (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trynnicus Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a grey coat over a black low-cut shirt, and a deerstalker hat upon his head. His crest, while still mostly red, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Trynnicus was born on a far northern desert where he grew up under the tutelage of his mother, an expert Architect. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions; and to reunite with his old friends

Ideals: Passionate, Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Trynnicus Ophinshtalajiir, Male Dragonborn Warrior 2
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5

Possessions: 120 gp. 1 Alchemist’s fire.


Social Check DCs

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