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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


William Coombs, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a long, tan, dusty cloak. His hair is short and auburn. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is extraordinarily eccentric. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Roofer father left him crippled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and to protect his home

Flaws: Insane, Disease. Bonds: Attractive, Slave, Has a crush, Guardian. Occupation: Weaver

Voice: Russian accent

Attributes [hide]

William Coombs, Male Human Ranger 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)9 (-1) 13 (+1)15 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2 Alchemist’s fire.


Social Check DCs


Azdûsh Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears light armors faded through time and improper care. He has wavy black hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.

History: Azdûsh was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to half-orc people

Ideals: Athletic, Philantrophist. Flaws: Shy. Bonds: Attractive. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Azdûsh Winterbourne, Male Half-Orc Bard 7
Medium (6'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 14 (+2)8 (-1)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 6000 sp. Carved bone or ivory statuette (20 gp). A necklace of small pink pearls (2000 gp). Silver chalice with lapis lazuli gems (170 gp).


Social Check DCs


Erias Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Interpreter uniform, and carries scythes. He has a long golden beard with little hanging trinkets. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of southern immigrants he idolized his father. He was an apprentice working in his father's forge. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Erias Brazzik, Male Dwarf Rogue 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 370 gp.


Social Check DCs


Zook Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He wears suspenders and yellow workpants. His shirt is white, and he wears a heavy yellow leather apron most of the time. He carries with him a set of kukris, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is long and unkept. His eyes are brown.

Personality: He is extraordinarily eccentric. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich northern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Rich, Religious. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Zook Munggen, Male Gnome Adept 5
Small (3'6") Gnome, Lawful Evil (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 1 Minor magic item.


Social Check DCs

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