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NPC Generator

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Advanced [show]


Theodoric Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of nunchakus on his belt, each one with a amber on the hilt. He wears his hair in dreadlocks. His eyes are gray and beady.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is obsessed with his god.

History: He was born several months after his mother was called into army service. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Enemies, Religious, Military. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Theodoric Gracey, Male Human Expert 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)16 (+3) 16 (+3)17 (+3)
Skills Arcana +5, Athletics +5
Senses Passive Perception 13
Languages Common, Undercommon, Infernal, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5

Possessions: 500 sp. Coral (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Reynard Reid, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His blonde hair is heavily combed to the left. His blue eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was always a brilliant, if unscrupulous mind. Reynard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Reynard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Carter

Voice: Raspy

Attributes [hide]

Reynard Reid, Male Human Expert 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Everard Tinley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light yellow in addition to tight pants. His brown hair is long and unkept. His eyes are amber and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The war was a terrible time for him, and Everard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Ideals: Athletic. Flaws: Ugly, Shy, Depressed. Bonds: Military, Rich. Occupation: Soapmaker

Voice: Pronounces O like U

Attributes [hide]

Everard Tinley, Male Human Fighter 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Rangrim Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a black suit. He is physically well-built. His moppish black hair is in a traditional bowl cut. His hazel unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Dwarven culture. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the east. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A strong sense of loyalty to Dwarven people.

Flaws: Disease, Racist. Bonds: Rich, Immigrant, Nature. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Rangrim Brazzik, Male Dwarf Warlock 9
Medium (4'1") Dwarf, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 68 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: Large well-done wool tapestry (400 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item.


Social Check DCs

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