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NPC Generator

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Advanced [show]


Boddynock Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is typically in his Miller uniform. His black hair is lengthy and is close to two feet long. His amber eyes peer out from beneath his small blue hat.

Personality: Boddynock is depressed about a lot of things. He tends to be a nihilist. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Boddynock was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Miller.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Depressed. Bonds: Job, Immigrant, Rich. Occupation: Miller

Voice: Boston accent

Attributes [hide]

Boddynock Nopenstallen, Male Gnome Bard 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 30 pp.


Social Check DCs


Harbek Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He typically wears yellow cloth garments or leather armor. His chestnut hair is lengthy and is close to two feet long. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a habit of throwing himself into exceedingly dangerous situations.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Flaws: Secretive, Impulsive. Bonds: Attractive, Slave, Military. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Harbek Helcral, Male Dwarf Bard 5
Medium (4'1") Dwarf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 38 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 10000 cp. Chrysoberyl (100 gp). Red spinel (100 gp). Banded agate (16 gp). Violet garnet (1100 gp).


Social Check DCs


Charles Weston, Male Human [Permalink]

Personal [hide]

Description: This southern man is typically in his Miller uniform. His clothes are grease stained in places. His golden hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 3 years old his parents immigrated from the south. A few years later when the east was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: Sabotage a competitor.

Flaws: Ugly, Impulsive. Bonds: Job, Poor, Immigrant. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Charles Weston, Male Human Commoner 6
Medium (6'6") Human, Lawful Evil (CR 6)
Armor Class 11
Hit Points 40 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +4, Insight +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +6

Possessions: 2000 sp. A silver and pearl hairclip (10 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is typically in his Architect uniform. He sports a flattop hair cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To be a Assassin again; and wants to open a new tavern

Ideals: Artistic. Flaws: Addict, Selfish. Bonds: Job, In love. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Geoffrey Tiltathana, Male Half-Elf Wizard 9
Medium (4'10") Half-Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 25 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)9 (-1) 17 (+3)12 (+1)
Skills Perception +6, Performance +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1800 gp. Alexandrite (400 gp). Banded agate (11 gp). White pearl (80 gp). Blue quartz (11 gp). Blue quartz (11 gp). Banded agate (11 gp). Chrysoprase (40 gp).


Social Check DCs

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