Oloric Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a ceremonial dagger on his belt, and carries ceremonial daggers. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Fighting, Optimist, Logical. Flaws: Insane. Occupation: Laborer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 69 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Abyssal, Auran
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamuz Hope, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears green painted combat armor at almost all times. His blue hair is long and unkept. He has a tattooed face.
Personality: He loves telling others what to do and how they should feel about things. He enjoys reading and quiet.
History: When he was but 7 years old his parents immigrated from the west. Thamuz was born on a far western desert where he grew up under the tutelage of his father, an expert Gardener. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he seems to be bored by most things
Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Gardener
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 165 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 2 |
Possessions: 1300 pp. Blue sapphire (1500 gp). Coral (100 gp). Chalcedony (30 gp). Jet (100 gp). Pink pearl (100 gp). Chrysoprase (30 gp). Banded agate (7 gp). Tiger eye turquoise (7 gp). Chrysoprase (30 gp). Jet (100 gp). Blue quartz (7 gp). Black star sapphire (1500 gp). Amethyst (100 gp). Fire opal (1500 gp). Rhodochrosite (7 gp). Eye agate (7 gp). Coral (100 gp). Black star sapphire (1500 gp). Golden pearl (100 gp). Carnelian (30 gp). Pink pearl (100 gp). Moonstone (30 gp). Rock crystal (30 gp). Smoky quartz (30 gp). Red-brown spinel (100 gp). Malachite (7 gp). Freshwater pearl (7 gp). Zircon (30 gp). Brown-green garnet (100 gp). Black star sapphire (1500 gp). Malachite (7 gp). Black pearl (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Bertram Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a white suit, violet shirt, and brown tie. He wears a broad hat to cover his moderate length blonde hair. His eyes are brown and catlike.
Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: To settle down with his crush; and a need for knowledge about a nearby landmark
Ideals: Fighting. Bonds: Adventurer, Rich, Has a crush. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Terran, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 12000 sp. Brown-green garnet (160 gp). Star ruby (800 gp). Alexandrite (400 gp). Violet garnet (400 gp).
Conrad Everly, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a spear. His red hair is braided into rings. His thin eyebrows rest above his beady gray eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Blacksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 sp. 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!