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NPC Generator

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Advanced [show]


Elaim Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. He has a chestnut handlebar mustache and slicked back chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Elaim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Elaim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He'd like to take his coworkers down a peg; and to be a locksmith again

Flaws: Ugly, Antagonistic. Bonds: Military, Criminal record, Job. Occupation: Seamstress

Voice: Raspy

Attributes [hide]

Elaim Foamtankard, Male Dwarf Ranger 12
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 89 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)11 (+0) 16 (+3)6 (-2)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 4000 gp. Sardonyx (50 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dreali Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a white shirt with thin brown vertical stripes and black pants. With bright brown hair and a scraggly beard. His eyes are a pleasant blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sold as a small child to a wizard, Dreali was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister

Flaws: Ugly, Shy. Bonds: Poor, Family, Mentor. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Dreali Caphaxath, Male Elf Rogue 13
Medium (4'10") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 51 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Arcana +5, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A silver and pearl hairclip (90 gp). Old masterpiece painting (1400 gp). Gold dragon comb with red garnet eye (600 gp). Gold cup set with emeralds (12000 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Golden circlet with four aquamarines (6000 gp). Golden circlet with four aquamarines (6000 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). 1 Medium magic item.


Social Check DCs


Cask Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large green jacket. His yellow fur has been sun bleached extensively. His eyes are green and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born on a small isolated farm. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Justice. Bonds: Enemies, Nature, Criminal record. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Cask Wind, Male Tabaxi Druid 3
Medium (6'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)13 (+1) 15 (+2)16 (+3)
Skills Athletics +3, Nature +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. Golden pearl (70 gp). 1 Backpack.


Social Check DCs


Guy Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a red shirt with thin white vertical stripes and tan pants. He is bald on top and has large chestnut tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the north. He works hard and plays hard.

History: He was born the only child of a wealthy merchant. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Hedonist. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Guy Blumenthal, Male Half-Elf Sorcerer 5
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)18 (+4) 15 (+2)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Terran, Goblin, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15664000000

Possessions: 20 pp.


Social Check DCs

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