Vondal Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. His skin is fair and his fingers are delicate and long. He has dyed his greying red hair a little too much giving a sharp red color. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Sold as a small child to a necromancer, Vondal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Sabotage a competitor.
Ideals: Fighting. Bonds: Job, Slave, Mentor. Occupation: Herbalist
Voice: Boston accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 94 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 19 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 2000 gp. Aquamarine (400 gp). Golden yellow topaz (400 gp). Tiger eye turquoise (14 gp). Banded agate (14 gp). Sard (50 gp). Deep green spinel (80 gp). Carnelian (50 gp). Blue quartz (14 gp). Deep blue spinel (400 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item.
Berrian Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His golden hair is still thick. His eyes are brown.
Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.
History: He was born in the north. He was taken as a slave by a traveling circus and forced to perform In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant, Slave. Occupation: Cartwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 14)
Armor Class 11
Hit Points 95 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 18
Languages Common, Elven, Giant, Halfling
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: Golden circlet with four aquamarines (4000 gp). Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (400 gp).
Sammal Ideal, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses like a well dressed Slave Trader does. He has styled his chestnut hair well, parting it to the right. His eyes are likewise gold. His teeth are white and perfect.
Personality: He is witty, but his monotone delivery comes off as unnerving He uses divination through singing.
History: He is a Lamia in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is unsatisfied with his job.
Ideals: Joker, Gifted. Bonds: Job, Attractive, Adventurer. Occupation: Slave Trader
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 39 (16d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 500 pp. Golden yellow topaz (800 gp). Jet (80 gp). Chrysoprase (60 gp). Deep blue spinel (800 gp). Golden pearl (80 gp). Amethyst (80 gp). Alexandrite (800 gp). Violet garnet (800 gp). Jasper (60 gp). Red garnet (80 gp). Alexandrite (800 gp). Blue star sapphire (1200 gp). Malachite (11 gp). Deep blue spinel (800 gp). Obsidian (11 gp). Bloodstone (60 gp). Sardonyx (60 gp). Aquamarine (800 gp). Lapis lazuli (11 gp). Red spinel (80 gp). Chalcedony (60 gp). Rock crystal (60 gp). Alexandrite (800 gp).
Varis Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear black pants and tee shirts, and is pretty ugly. With bright chestnut hair and a scraggly beard. His fierce blue eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.
Motivation: He feels kind of lost in life; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: In love, Mentor. Occupation: Herbalist
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1500 sp. 1 Bullseye lantern. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!


