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NPC Generator

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Advanced [show]


Ralf Hayley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a robe, a symbol of the four houses of cards around his neck, and a nunchaku on his belt. He wears his golden hair up. He is very pretty but has cold, dead eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to loving parents in a slum to the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and doesn't want to be a spy and was forced into it by his family

Ideals: Fighting. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Poor. Occupation: Spy

Voice: Relaxed voice

Attributes [hide]

Ralf Hayley, Male Human Commoner 10
Medium (5'6") Human, Lawful Evil (CR 10)
Armor Class 12
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills Medicine +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2200 gp. Violet garnet (1300 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Bundrigo Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright white hair and a scraggly beard. His amber eyes peer out from beneath his Stetson white hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born at the edge of vast desert. His first spouse was a Masseuse, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Optimist. Bonds: Rich, Military, Nature, Family. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Bundrigo Brightmoon, Male Halfling Adept 9
Small (3'4") Halfling, Neutral Good (CR 9)
Armor Class 14
Hit Points 67 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: A roughly beaten golden orb (100 gp).


Social Check DCs


Arannis Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his auburn hair in a flapper bob. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Arannis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has all his life been fascinated with writing.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal writing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Arannis Lathalas, Male Elf Monk 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 18 (+4)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Diggory Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has no hair. His eyes are blue and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now mingles about in high society.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Rich, Criminal record. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Diggory Xistsrith, Male Half-Elf Bard 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)11 (+0) 12 (+1)11 (+0)
Skills Insight +4, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 30 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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