Bruz Home, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an entirely white suit with black socks and a vest with buckled shoes. He wears a wide-brimmed hat to cover his moderate length silver hair. His eyes are amber.
Personality: Calm and collected, he is a well trained Server. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Sold as a small child to a slaver, Bruz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Glassblower, but he was a colossal failure. He moves from town to town, unable to find a place to settle.
Motivation: He would like to get married and retire; and to settle down with his crush
Bonds: Job, Mentor, Immigrant, Has a crush. Occupation: Server
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 16)
Armor Class 11
Hit Points 104 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
Possessions: 700 pp. Chrysoberyl (100 gp). Zircon (60 gp). Chalcedony (60 gp). Tiger eye turquoise (6 gp). Golden yellow topaz (1100 gp). Red garnet (100 gp). Obsidian (6 gp). Blue quartz (6 gp). Alexandrite (1100 gp). Zircon (60 gp). Onyx (60 gp). Alexandrite (1100 gp). Hematite (6 gp). Moss agate (6 gp). Black pearl (1100 gp). Alexandrite (1100 gp). Star rose quartz (60 gp). Moss agate (6 gp). 1 Medium magic item. 1 Medium magic item.
Jocelyn Ramsey, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He is wearing a perfectly clean shirt and pair of pants. His golden hair is thinning but still full. This brown eyed northerner is not easily forgotten.
Personality: He is a hateful person. He taunts others and blames them for his problems. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has achieved small success as a Spy.
Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found
Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer, Job. Occupation: Spy
Voice: Boston accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 10 pp. Amber (80 gp).
Ortegar Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a pastel Stetson hat and pastel clothes, and sports empty pouches on his belt. He keeps his long red hair kept up in a rat tail. His face is scarred and worn.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born in a small forest village. Through the years after Ortegar was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ortegar's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels that his past leaves him morally obligated to help; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Terse, Insane, Antagonistic. Bonds: Criminal record, Nature. Occupation: Fletcher
Voice: Squeaky
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 16)
Armor Class 12
Hit Points 133 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Moss agate (6 gp). Citrine (20 gp). White opal (1500 gp). Iolite (20 gp). Banded agate (6 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Skirt Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. His fur is yellow and very short. He has a tattooed face.
Personality: Prone to second guessing himself, he comes off as nervous. He works hard and plays hard.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Cursed with unlife at a very young age, Skirt has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Shy, Hedonist, Disease. Occupation: Healer
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 40 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Goblin
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +4
Possessions: 70 pp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp). Jeweled electrum ring (3000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
