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NPC Generator

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Advanced [show]


Beast Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'9". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a crossbow. His beige fur is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Beast has worked very hard to control his curse. He inherited the family business which he has now maintained for 9 years.

Motivation: To be a Fisher again.

Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Job. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Beast Thundercloud, Male Tabaxi Wizard 2
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Insight +5, Stealth +6
Senses Passive Perception 13
Languages Common, Aquan, Terran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 900 sp.


Social Check DCs


Koeth Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a grey tunic with white highlights, and long pastel pants that bunch up around his shoes. His silver hair is smooth and relatively long. His green eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: The child of eastern immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, In love, Immigrant, Job. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Koeth Meliamne, Male Elf Wizard 2
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)16 (+3) 13 (+1)14 (+2)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Gnome, Aquan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 40 gp.


Social Check DCs


Uraim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a white suit. He is bald on top and has large chestnut tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His father raised him in a mountain cabin. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Criminal record, Nature. Occupation: Barber

Voice: Spits and sputters

Attributes [hide]

Uraim Steelfist, Male Dwarf Cleric 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 110 gp.


Social Check DCs


Pikar Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'11" and wears a grey wide-brimmed hat and grey clothes. His left leg appears badly burned and disfigured. His auburn hair is cut short with large spiked bangs in the front. His gray eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful wizard made him what he is. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Halfling compassion; and to reunite with his old friends

Flaws: Sensitive, Secretive, Racist. Bonds: Mentor, Adventurer. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Pikar Wildcloak, Male Halfling Expert 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)9 (-1) 18 (+4)15 (+2)
Skills Animal Handling +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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