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NPC Generator

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Advanced [show]


Hupe Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He wears a tight fitting violet shirt and pants, and his gloved hand is found clutching a dagger. His golden hair is long and unkept. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the east, certain he would find work there.

Motivation: He is greedy; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Insane. Bonds: Immigrant, Rich, Criminal record. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Hupe Honeypot, Male Halfling Wizard 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Acrobatics +6, Investigation +5
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. His tied-back hair is brown. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and his spouse's relatives view him with great suspicion

Flaws: Cynical, Fearful. Bonds: Poor, Immigrant, Family. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Trym Carlisle, Male Human Druid 2
Medium (5'5") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: Just what you see.


Social Check DCs


Right-Handed Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown armored body suit, with a simple white line shooting up and back down. His fur is greying and his face has many wrinkles. His eyes are hazel and catlike.

Personality: He is a Scribe first and foremost. He believes firmly that knowledge should be universal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He struck the Scribe job and began his own company from there.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Right-Handed Of Ebony, Male Tabaxi Warlock 3
Medium (6'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)13 (+1) 16 (+3)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 300 gp. 4 Acid flasks. 3 Tanglefoot bags.


Social Check DCs


Crampernap Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. His red hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, Crampernap's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Depressed. Bonds: Immigrant, Slave, Nature. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Crampernap Sympony, Male Gnome Aristocrat 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 9 (-1)10 (+0)
Skills Investigation +5
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Celestial, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Coral (150 gp). Eye agate (12 gp). 1 Thunderstones. 1 Thunderstones.


Social Check DCs

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