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NPC Generator

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Advanced [show]


Gilbert Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in earthy colors with a yellow and violet handkerchief worn on his right side. His long silver hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Slave Trader, his father struggled to pay the bills. He worked as a nervous Miller and found it very stressful. He inherited the family business which he has now maintained for 13 years.

Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Gifted. Bonds: Attractive, Slave, Poor, Job, Enemies. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Gilbert Kemmerer, Male Half-Elf Monk 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)18 (+4) 13 (+1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Sylvan, Auran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20 pp. Eye agate (10 gp). Golden yellow topaz (800 gp). Banded agate (10 gp). Brown-green garnet (120 gp).


Social Check DCs


Tricking Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, typically a more casual-formal manner. His white fur is drawn into a tight pony tail with a clover scrunchie. His eyes, though not visible through his cowl, are hazel.

Personality: He loves telling others what to do and how they should feel about things. He can't help but pocket interesting objects he comes across

History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Opinionated. Bonds: Attractive, Criminal record, Nature, Religious. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Tricking Of Claws, Male Tabaxi Barbarian 1
Medium (5'9") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)18 (+4) 17 (+3)15 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Druidic, Ignan, Infernal, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Lewis Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. He wears a colorful flower in his blonde hair. His eyes are a pleasant violet.

Personality: Overbrimming with self-confidence, Lewis isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. Lewis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. During his travels, Lewis and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lewis discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Lewis fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic, Impeccable. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Brewer

Voice: Sleepy voice

Attributes [hide]

Lewis Galanodel, Male Half-Elf Expert 5
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 44 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 19 (+4)18 (+4) 17 (+3)13 (+1)
Skills Athletics +2, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Celestial, Draconic, Infernal, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +6

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mreksh Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting black shirt and pants. His bronze crest is heavily combed to the left. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Religious, Poor. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Mreksh Clethtinthiallor, Male Dragonborn Paladin 8
Medium (6'3") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 59 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)16 (+3) 12 (+1)18 (+4)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Sylvan
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1200 gp. Rock crystal (40 gp).


Social Check DCs

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