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NPC Generator

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Advanced [show]


Theriatis Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. He keeps his long white hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a great chef.

History: He was born at the edge of vast forest. Brilliant and gifted he never wanted to apply himself. He struck the Detective job and began his own company from there.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Nature, Job. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Theriatis Firahel, Male Half-Elf Barbarian 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 52 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 4000 sp. Black pearl (1000 gp). Freshwater pearl (10 gp). Brown-green garnet (130 gp).


Social Check DCs


Great Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man sports grey clothing, slightly heavier than average wear. His clothes are grease stained in places. His fur is beige and curly. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Dyer profession.

History: When he was but 8 years old his parents immigrated from the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult.

Ideals: Philantrophist. Bonds: Poor, Immigrant, Job, Religious. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Great Of Spirit, Male Tabaxi Warlock 1
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)8 (-1) 15 (+2)14 (+2)
Skills Arcana +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs


Serpent Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of strength on his torso. His lavender fur, when down, is lengthy. His green eyes have a joyful gleam in them most of the time.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He uses divination through singing.

History: Gifted from a young age, Serpent studied abroad. Serpent liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to raise his children well; and he seems to be bored by most things

Ideals: Gifted. Flaws: Racist, Mundane. Bonds: Nature, Family. Occupation: Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Serpent Of Clay, Male Tabaxi Fighter 16
Medium (5'10") Tabaxi, True Neutral (CR 16)
Armor Class 13
Hit Points 152 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)17 (+3) 14 (+2)15 (+2)
Skills Deception +7, Survival +7
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven, Auran
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3

Possessions: 12000 gp. Golden yellow topaz (1000 gp). Freshwater pearl (12 gp). Obsidian (12 gp). Tiger eye turquoise (12 gp). Carnelian (60 gp). Silver pearl (120 gp). Freshwater pearl (12 gp). Red-brown spinel (120 gp). Freshwater pearl (12 gp). Peridot (60 gp). Pink pearl (120 gp). Peridot (60 gp). Alexandrite (1000 gp). White opal (500 gp). Deep blue spinel (1000 gp). Freshwater pearl (12 gp). Fire opal (500 gp).


Social Check DCs


Dadalan Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a brown armored body suit, with a simple green line shooting up and back down, and sports empty pouches on his belt. His copper crest is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: Dadalan hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Dadalan grew up listening to his mother's many stories. A freak accident while working with his Sage mother left him crippled. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic, Logical. Flaws: Disease. Bonds: Adventurer. Occupation: Butcher

Voice: Slow speaker

Attributes [hide]

Dadalan Turnuroth, Male Dragonborn Adept 8
Medium (6'6") Dragonborn, True Neutral (CR 8)
Armor Class 11
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 10 (+0)13 (+1)
Skills Deception +4, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. Deep green spinel (140 gp). Obsidian (13 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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