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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Heward Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with blue highlights, and long grey pants that bunch up around his shoes. He is portly but not overly obese. His hair is red and very short. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Marshal business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Human compassion; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Fearful, Racist. Bonds: Job. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Heward Dryden, Male Human Commoner 7
Medium (5'0") Human, Neutral Evil (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 17 (+3)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Zogdûsh Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large red jacket. His white hair is unkempt and raggedy. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the north. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and his religion dominates his actions

Ideals: Pacifist, Fighting, Optimist. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Zogdûsh Fidget, Male Half-Orc Ranger 6
Medium (6'6") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 50000 cp.


Social Check DCs


Theobald Churchill, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear white pants and tee shirts. He keeps his auburn hair in a flapper bob. His face is scarred and worn.

Personality: He can speak with the recently deceased. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Ugly, Insane, Disease. Bonds: Criminal record. Occupation: Engraver

Voice: Smoker's lung

Attributes [hide]

Theobald Churchill, Male Human Expert 11
Medium (6'3") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 72 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +6, History +4
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4

Possessions: 2000 gp. Moss agate (4 gp). Citrine (20 gp). Alexandrite (1500 gp).


Social Check DCs


John Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He sports grey clothing, slightly heavier than average wear. His small hat is riddled with cuts and holes. His green eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He plays an instrument quite well.

History: He was born the only child of a wealthy merchant. Cursed with vampirism at a very young age, John has worked very hard to control his curse. He has never given up on his poetry dream.

Motivation: Retire the richest man in the south; and wants to have a good time and be beloved

Ideals: Optimist, Artistic, Entrepeneur. Flaws: Ugly, Disease. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

John Alfonso, Male Half-Elf Druid 2
Medium (5'0") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 120 pp.


Social Check DCs

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